Uploaded image for project: 'eZ Publish / Platform'
  1. eZ Publish / Platform
  2. EZP-19917

Backoffice operations on large bulks of content fail sometimes

    Details

    • Type: Bug Bug
    • Status: Closed
    • Priority: Critical Critical
    • Resolution: Fixed
    • Affects Version/s: None
    • Fix Version/s: Customer request
    • Component/s: None
    • Labels:
    • Environment:

      eZ Publish 4.x (4.5 and 4.6 mandatory)

      Description

      In the sequence of issues such as
      http://issues.ez.no/19544 - Showing/hiding a large number of objects generates fatal error.
      http://issues.ez.no/16340 - DB Deadlocks on ezcontentobject_tree when updating subnode

      We have been able to identify that the fixes / solutions suggested there did not fully solve the root problems when the complexity of the content tree increases.

      The problem is hard to reproduce, without a large database, yet it has been possible to identify some bottlenecks in the cache clearing and expiring code which, if enhanced, will reduce the constraints some users have been experiencing.

      In this report we aim to congregate all information pertaining to this topic so that we can improve the eZ core's robustness.

      Only stable workaround known to work for now: Temporarily disabling caches while executing these procedures seem to enable the operations to fully execute.

        Issue Links

          Activity

          Hide
          Joaquim Cavalleri (Inactive) added a comment -
          Show
          Joaquim Cavalleri (Inactive) added a comment - wIT: http://issues.ez.no/19598
          Hide
          Bertrand Dunogier added a comment -

          What is the exact purpose here ? ALL bulk operations ? Or particular ones, like the Move operation ?

          Show
          Bertrand Dunogier added a comment - What is the exact purpose here ? ALL bulk operations ? Or particular ones, like the Move operation ?
          Hide
          Gunnstein Lye added a comment -

          The issue is fixed as far as is practically possible on the 4.x platform.

          Show
          Gunnstein Lye added a comment - The issue is fixed as far as is practically possible on the 4.x platform.

            People

            • Assignee:
              Unassigned
              Reporter:
              Joaquim Cavalleri (Inactive)
            • Votes:
              0 Vote for this issue
              Watchers:
              6 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved:

                Time Tracking

                Estimated:
                Original Estimate - Not Specified
                Not Specified
                Remaining:
                Remaining Estimate - 0 minutes
                0m
                Logged:
                Time Spent - 1 hour
                1h